Hi Everyone,
Thanks for your bug submissions thus far. We've already fixed a numberof bugs, and will be releasing a patch in the next 24-72 hours. Alwaysremember that we're working hard to create the game that you, thecommunity, wants to see!
Bug Fixes in CSP 1.01:
-Added mp_restartgame 10 to server.cfg so public servers do not
stay in warmup mode (remove this if you're running a private server)
-Client side crashing (spawning in walls/floors) reduced
-Crouch slide removed
-Crouch hitboxes fixed
-Crouch jumping now occurs more smoothly
-Crouch viewheight fixed
-Crouching while moving on ladders is now entirely silent
-Netcode commands expanded
大家好,
感谢你们报告的游戏漏洞.我们已经修正一些错误,并且会在未来的24-72小时内发布升级包.
CSP 1.01的错误修正:
-增加 mp_restartgame 10参数,公众服务器不会停留在热身模式.
-客户端崩溃减少
-蹲伏时加速
-蹲伏时跳跃更加平稳
-蹲伏时视角修正
-蹲着上下楼梯现在完全没有声音.
-网络代码命令扩展
以下是官方再次更新信息,修正了更多BUG(已经确定升级包将在72小时后发布)
CSP 1.01 Bug Fix List Updated
As previously mentioned, we're planning on releasing CSP Beta 1.01within the next 72 hours. We've made a great deal of progress today interms of bug fixing; here's a list of already-completed bug fixes andfeatures that will be included in CSP Beta 1.01 (more fixes may beincluded in the release; this is merely what's already completed):
-Added 5 second buffer for ready/unready commands
-Added mp_public cvar (removes warmup mode entirely when set to 1) for public server play
-Client side crashing (spawning in walls/floors) reduced
-Correct netcode commands are now defaulted
-Crouch slide removed
-Crouch hitboxes fixed
-Crouch jumping now occurs more smoothly
-Crouch viewheight fixed
-Crouching while moving on ladders is now entirely silent
-Fixed T spawn glitch on csp_inferno
-Increased difficulty of window jump on csp_dust2
-Increased difficulty of high rafter jump on csp_nuke
-Joining a team mid-round no longer gives you 0$
-Netcode commands expanded
-Players can no longer switch teams an infinite number of times per round
-Players no longer spawn when joining a team mid-round
-Ready/unready commands no longer have any effect after the game is live
-Respawn_entities no longer crashes servers









很像当时 CS 1.1 的更新历程。
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